Friday, May 24, 2019

Star Wars Legion Core Set (& Leia Organa)

When Star Wars Legion was announced in 2018, I was quick to pre-order the the core set. Though I'm not a huge Star Wars fan (I only saw The Empire Strikes Back for the first time a few years ago), my wife is and I'm always looking for tabletop games we can enjoy together. She's been a good sport about playing some miniatures games before, but I figured Star Wars would be an easy sell - especially after I bought her a Princess Leia!

As I've never considered myself talented when it comes to the visual arts, all of my miniatures purchases in the last few years have been professionally painted, but I decided to try my hand at painting these minis - my first attempt at painting miniatures in about fifteen years! I picked up a few brushes friends had recommended and to add to  a few Vallejo bottles I had acquired for touching models up I bought a big Army Painter (AP) paint set at good discount from the bookstore I work at in town. I've always liked the Endor scenes from The Return of the Jedi, so chose to paint my rebels in a woodland uniform scheme.

I started painting these last April, but with everything that went on in 2018 the figures unfortunately got put on the backburner, but once I got a proper painting station set up in my new house this spring, I was really able to get in a grove and finish these up. I must say, I'm pretty happy with the results!

(Apologies for the lackluster photos)

The Rebels
 A Close Up


I undercoated the rebels with 98-cent black "Quick Color" spray paint from Home Depot. I initially used APGoblin Green as the base for the uniforms, but it was a bit brighter than what I had hoped for, so the green bits were repainted with AP Army Green. Other uniform bits were painted with AP's Monster Brown, Oak Brown, and Ash Grey. Leia's trousers getting painted Electric Blue with a Deamonic Yellow trim. All weapons, save Luke's lightsaber, were painted Necromancer Cloak - the same color I used for Luke's ensemble. The AT-RT Walker was painted Ash Grey with Vallejo (VJ) Bronze Green markings. The figures were washed with a thin coat of AP Soft Tones, but I hit the vehicle with a wash of Strong Tones.

The Imperial Troops
For the Stormtroopers, I undercoated the models with the "QuickColour" white. By a happy accident, I thought I had gotten the matt finish can, but actually got the gloss finish, which meant that most of the work was already done before I got started. Since I was having trouble getting the flow I wanted from the AP Matt Black, I used VJ Matt Black to fill in the areas under the white armor. Like the rebels, the weapons were painted Necromancer Cloak. I also used that color for Darth Cader, who also got some VJ Matt Red on his lightsaber and control box. The speeder bikes were painted Oak Brown, with Ash Grey blankets and Monster Brown Straps. Like the Rebels, I gave these models a wash AP Soft Tones. I didn't dilute the wash as much for these and at first thought it dried a little too splotchy on the armor, but after watching some of the movies on TV again last week, I think they have a nice dirty, wear and tear look to them.

All the models were affixed to acrylic bases I bought for the game from my friends at The Phalanx Consortium and affixed them using Microscale Micro Kristal Klear adhesive, which I got off Amazon.

Overall, I'm happy with how these turned out. Now I just need to get some terrain pieces finished up and try it out. Though the Core Box provides just enough stuff for the demo game, I don't think I'll be getting any more anytime soon. I'm not enough of a Star Wars fan to put too much more into the game for the time being and after working on them for over a year, I'm ready to move onto something else. 

Now on to my Blood & Plunder stuff!

Thursday, May 16, 2019

Reboot and Pickett's Lard 2019

It's been over a year since my last blog post - and quite a year it's been. I went on a phenomenal trip to Ireland and the United Kingdom, started a new job as a seasonal ranger at Gettysburg National Military (gone are the long commutes to Baltimore), my wife and I bought and moved into an 1840s house in Gettysburg, and we found out in February that we're expecting our first child this fall. Though I was able to make time for my hobbies, my blogging fell by the wayside.

Even though there's a lot coming up with work and real life, I've want to reboot the blog for a while now, so figured now was as good a time as any. In addition to changing the name (which was always a bit clunky and no longer relevant to me) I plan on changing the format of the posts as well. In stead of long, overly detailed posts of big gaming events, expect shorter and more frequent posts focusing on my wargaming hobby, but also history books I've been reading, visits to historic sites, and maybe even the projects I'm working on at the park. We'll see how it goes..

That said, I wanted to share a little write up about the first public wargaming event I ever hosted...


Pickett's Lard 2019

As a big fan of the wargame rules from Too Fat Lardies, I've started running games with the "Lard America" group of gamemasters at the HMGS conventions. A few of the other guys live fairly close and we've met up for games outside of the shows, but for while some of us had talked about hosting a "Lard Day" here in Gettysburg. We've heard of several of these events - casual, one-day gaming events showcasing the Too Fat Lardies games for veteran and new (to the rules and/or miniature wargaming in general) to enjoy. In addition to having space available at my church (where my wife is the pastor), we figured Gettysburg would also benefit from being centrally location and allowing us to partake in some battlefield walks in addition to our games.

After dragging our feet for a while, over some drinks at Cold Wars this past March, we decided to pull the trigger and planned the event for May 3-5. Though it wound up being short notice, we were able to put the event and get 13 people to attend.

After having dinner and drinks with those who drove in on Friday, the festivities began in earnest on Saturday morning with the first of two sessions of games. The morning slate featured a game of Chain of Command set in a hypothetical 1940 German airborne attack in Britain, an early war What a Tanker game set in North Africa, and my friend Tim running a game of Sharp Practice with some of his custom Napoleonic Lego minifig collection.

The morning GMs setting up
A cavalry-heavy Sharp Practice game heats up early
Desert War What a Tanker!
I was able to play in the 1940 Chain of Command game - commanding two German pioneer teams supporting a Fallschrimjager platoon tasked with capturing a compound held by a Home Guard platoon. Since I only had a small force and we didn't roll many of the necessary "1"s I needed to active my teams, I was able to mostly spectate as my friend John and his paratroopers smashed whatever our friend Ed's old men and boys threw at us (including antique Krupp gun captured from the Turks in the Great War). Though we ultimately succeeded in breaking the enemy platoon's force morale - making my wirecutting and demo teams unnecessary - we were unaware that on the fourth turn of the game, the Luftwaffe, lacking faith in our abilities, would bomb the facility before we could seize it for ourselves!

The FJs advance towards the compound
The Home Guard Krupp gun
 After a lunch break, we had a second round, featuring two games of Chain of Command - one set in Belgium in 1940 and the other in Russia in 1942. I played in the latter leading platoon of Soviet partisans which, alongside a platoon of Soviet regulars faced off against two German grenadier platoons. It was my first Eastern Front CoC game and my first time playing with "green" troops. Even with the cover of the heavy woods on our section of the table and entrenchments for my squads,  the firepower of my mate Chris's grenadiers were too much to handle. My medium machine gun team was wiped out almost as soon as it deployed, and despite hitting the enemy Panzer IV, the satchel charge and Molotov cocktails of my tank hunter team only inflicted a point of shock on the AFV (on the other side of the table, my comrade Tim's anti-tank rifle team ambushed a German armored car at close range, causing it to explode - but also causing them to flee as a result). As my partisan's force morale started to waver, I threw caution to the wind and brought it my elite squad of Soviet assault troops. With their 10 sub-machine guns they were devastating at close range (rolling 40 dice when they closed within 6 inches of the enemy), and though they inflicted casualties, failed to break the squad that opposed them. Chris was able to quickly recover from this counterattack and broke my platoon, and as the other two platoons were beating each other into a stalemate, the Germans pulled off a victory.

My buddy Evan (commanding one of the German platoons) surveying our battlefield

A pre-game shot of the afternoon's other game of Chain of Command

With the other group wrapping up their second run of the scenario - the objective having been met in the first round in about an hour - we called it a day and after getting the hall nice and tidy, heady for dinner and some well-earned drinks. Sadly, heavy rains the next day canceled our battlefield walk plans, but everyone still had a great weekend!

The Pickett's Lard 2019 crew (sans our esteemed blogger, who took the photo)

We're looking forward to making next year's event bigger and better, so stay tuned!!